Company profile: Supersocial
1.1 - Company Overview
Company description
- Provider of indie metaverse games and experiences on Roblox, producing branded and original titles including Elf North Pole Workshop, Supercampus, NARS Sweet Rush, Ghostopia, Piñata Smashlings, and Gucci Ancora, delivering immersive minigames, gamified school play, virtual fashion shows, collectible character gameplay with real-time interaction, cross-promotion events, and high visual fidelity worlds.
Products and services
- Elf North Pole Workshop: Roblox-native experience celebrating Elf’s 20th anniversary where players craft toys, complete festive tasks, and spread joy through interactive workshop gameplay
- Ghostopia: High-visual-fidelity original Roblox game featuring deep character customization, exploration of an engaging world, and immersive play focused on detailed visuals and personalization
- Gucci Ancora: Event-driven virtual fashion show on Roblox granting first access to a Gucci collection and immersive challenges, emphasizing fashion showcases and interactive participation
Key contacts
🔒
🔒
Financial details
🔒
1.2 - Competitors and similar companies to Supersocial
Metaplace
HQ: United States
Website
- Description: Provider of next-generation social games, leveraging a previously developed virtual worlds platform that was shut down in January 2010; a venture-funded startup focused on social game development.
- Rationale: This competitor operates in a highly similar market segment with overlapping features.
- Company type: Private company
- Employees: ●●●●●
- Total funding raised: $●●●m
- Backers: ●●●●●●●●●●
- Acquisitions: ●●
View full Metaplace company profile →
Bluepoint Games
HQ: United States
Website
- Description: Provider of BLUEPOINT® video game development services to top publishers of popular video games, delivering remakes and remasters with enhanced graphics, improved gameplay, and updated audio. Projects include Demon's Souls Remake (PS5), Shadow of the Colossus Remake (PS4), Uncharted: The Nathan Drake Collection (PS4), Gravity Rush Remaster (PS4), Flower (PS4/PS Vita), and Titanfall (Xbox 360).
- Rationale: This competitor operates in a highly similar market segment with overlapping features.
- Company type: Private company
- Employees: ●●●●●
- Total funding raised: $●●●m
- Backers: ●●●●●●●●●●
- Acquisitions: ●●
View full Bluepoint Games company profile →
Playdemic
HQ: United Kingdom
Website
- Description: Provider of social games for mass market audiences, focused on creating market-leading games and brands and primarily publishing titles on Facebook and MySpace. Based in Manchester, England.
- Rationale: This competitor operates in a highly similar market segment with overlapping features.
- Company type: Private company
- Employees: ●●●●●
- Total funding raised: $●●●m
- Backers: ●●●●●●●●●●
- Acquisitions: ●●
View full Playdemic company profile →
Owlchemy Labs
HQ: United States
Website
- Description: Provider of polished, original video games and VR experiences, developing and publishing titles across desktop and mobile platforms, including one of the first VR-enabled games on Steam. Notable games include Job Simulator (a Sundance Official Selection), Vacation Simulator, Cosmonious High, Rick & Morty Virtual Rick-ality, Caaaaardboard!, and Aaaaaculus! for Oculus Rift.
- Rationale: This competitor operates in a highly similar market segment with overlapping features.
- Company type: Private company
- Employees: ●●●●●
- Total funding raised: $●●●m
- Backers: ●●●●●●●●●●
- Acquisitions: ●●
View full Owlchemy Labs company profile →
Redhill Games
HQ: Finland
Website
- Description: Provider of free-to-play PC games from a Helsinki-based studio founded by industry veterans, including former Remedy CEO Matias Myllyrinne, Remedy technical director Mikko Uromo, and Wargaming development director Milos Jerabek.
- Rationale: This competitor operates in a highly similar market segment with overlapping features.
- Company type: Private company
- Employees: ●●●●●
- Total funding raised: $●●●m
- Backers: ●●●●●●●●●●
- Acquisitions: ●●
View full Redhill Games company profile →
🔒
2.M&A buyers
2.1 Potential strategic acquirers in the sector
🔒
🔒
🔒
🔒
View all strategic buyers with complete profiles
Start Free Trial →
2.2 - Strategic buyer groups for Supersocial
🔒
Buyer group 1: ████████ ████████
●● companies
Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
🔒
View all companies in this group
Request Free Trial Now →
🔒
Buyer group 2: ████████ ████████
●● companies
Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
🔒
View all companies in this group
Request Free Trial Now →
🔒
Buyer group 3: ████████ ████████
●● companies
Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
🔒
View all companies in this group
Request Free Trial Now →
🔓 Unlock all detailed buyer group breakdowns with complete company profiles
Start Free Trial →
3. Investors and private equity firms
3.1 - Buyout funds investing in similar companies to Supersocial
2.2 - Growth funds investing in similar companies to Supersocial
🔒
View all growth equity funds with complete profiles
Start Free Trial →
4 - Top valuation comps for Supersocial
4.2 - Public trading comparable groups for Supersocial
🔓 Unlock all public trading comparable groups with complete valuation data
Start Free Trial →