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Company profile: Games That Give

1.1 - Company Overview

Games That Give Logo

Games That Give

Headquarter: United States
Founded: 20XX🔒
Employees: 100-500🔒

Company description

  • Provider of charitable casual gaming, founded in 2008 by Adam Archer and Kris Goss, built around the belief that great companies and their customers want to make a difference and help others make a difference.

Products and services

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Key contacts

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Financial details

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1.2 - Competitors and similar companies to Games That Give

Double Helix Games Logo

Double Helix Games

HQ: United States Website
  • Description: Provider of independent game development, with a history that stretches back almost 20 years. Formed from the merger of Shiny Entertainment (creator of classic games like Earthworm Jim, Sacrifice, MDK and Enter the Matrix) and The Collective, Inc. (makers of Indiana Jones and the Emperor’s Tomb and Star Wars Episode III: Revenge).
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Double Helix Games company profile →
Tuque Games Logo

Tuque Games

HQ: Canada Website
  • Description: Provider of AAA game development as an independent Montreal-based studio.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Tuque Games company profile →
Crystal Dynamics Logo

Crystal Dynamics

HQ: United States Website
  • Description: Provider of interactive entertainment as a developer of action-adventure and platformer video games, including franchises such as Tomb Raider, Legacy of Kain, Marvel's Avengers, Gex, and Whiplash.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Crystal Dynamics company profile →
Black Forest Games Logo

Black Forest Games

HQ: Germany Website
  • Description: Provider of multi-genre video game development, delivering titles such as the Destroy All Humans! series (open-world action remakes with alien invasion themes), Fade to Silence (post-apocalyptic survival-RPG), Giana Sisters: Twisted Dreams (dual-world platformer), Rogue Stormers (run-and-gun roguelike), and the upcoming Teenage Mutant Ninja Turtles: The Last Ronin.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Black Forest Games company profile →
Addicting Games Logo

Addicting Games

HQ: United States Website
  • Description: Provider of a US-based online gaming platform offering free browser games to over 10 million monthly unique users, featuring titles such as Diep.io, classic Flash games, Havana24 browser games, Las Vegas Poker, Snake Go!, and Krazy Kitchen.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Addicting Games company profile →
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2.M&A buyers

2.1 Potential strategic acquirers in the sector

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2.2 - Strategic buyer groups for Games That Give

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Buyer group 1: ████████ ████████

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Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
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Buyer group 2: ████████ ████████

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Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
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Buyer group 3: ████████ ████████

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Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
Key Products: ████████, ████████, ████████, ████████
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3. Investors and private equity firms

3.1 - Buyout funds investing in similar companies to Games That Give

2.2 - Growth funds investing in similar companies to Games That Give

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4 - Top valuation comps for Games That Give

4.2 - Public trading comparable groups for Games That Give

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4.3 - M&A Transactions similar to Games That Give

Selected M&A transactions

Date Target Description Buyer(s) Relevance EV EV/Revenue EV/EBITDA
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Frequently Asked Questions

About Games That Give

What does Games That Give do?

Games That Give is a provider of charitable casual gaming, founded in 2008 by Adam Archer and Kris Goss, built around the belief that great companies and their customers want to make a difference and help others make a difference.

Who are Games That Give's competitors?

Games That Give's competitors and similar companies include Double Helix Games, Tuque Games, Crystal Dynamics, Black Forest Games, and Addicting Games.

Where is Games That Give headquartered?

Games That Give is headquartered in United States.

How many employees does Games That Give have?

Games That Give has 1,000 employees 🔒.

When was Games That Give founded?

Games That Give was founded in 2010 🔒.

What sector and industry vertical is Games That Give in?

Games That Give is in the Enterprise Software 🔒 sector and industry

M&A Buyers & Acquirers for Games That Give

Who are the top strategic acquirers in Games That Give's sector and industry

Top strategic M&A buyers and acquirers in Games That Give's sector include ████████, ██████████, ██████, ████████, and ██████████ 🔒.

Which M&A buyer groups are most relevant for Games That Give?

Top strategic M&A buyers groups and sectors for Games That Give include █████████████████ , ████████████████, █████████████, ████████████, and ████████████████ 🔒.

Financial Investors investing in Games That Give's sector and industry vertical

Which are the top PE firms investing in Games That Give's sector and industry vertical?

Top PE firms investing in Games That Give's sector and industry vertical include ████████, ██████████, ████████, and ██████████ 🔒.

Who are the top buyout funds acquiring in Games That Give's sector and industry vertical?

Active PE funds and buyout funds acquiring companies in Games That Give's sector and industry vertical include █████████, ██████████, ████████████, and ████████████ 🔒.

Who are the top growth equity funds investing in companies in Games That Give's sector and industry vertical?

Growth funds and venture capital funds investing in companies similar to Games That Give include █████████, ██████████, ████████████, and ████████████ 🔒.

Valuation benchmarks of companies in Games That Give's sector and industry

Which are the key public companies that are relevant trading comps benchmarks for Games That Give?

The key public trading comparables and valuation benchmarks for Games That Give include █████████, ██████████, ████████████, and ████████████ 🔒.

Which are the key trading comparable groups for Games That Give for public valuation benchmarks?

Our platform tracks detailed public trading comparable groups and valuation benchmarks for Games That Give with complete valuation multiples, growth metrics, and profitability data. Access the full database to benchmark your company against relevant public comparables.

What are recent M&A transactions in Games That Give's sector and industry vertical?

Our platform tracks relevant M&A transactions comparables and valuation benchmarks for Games That Give with complete deal terms, valuation multiples, and strategic rationale. Access the full database to benchmark pricing and identify active acquirers.

What are recent capital raises and funding rounds in Games That Give's' sector and industry vertical?

Access recent funding rounds and capital raises in Games That Give's sector and industry vertical including growth equity, venture capital, and buyout investments. Our database includes round size, lead investors and valuations.

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