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Company profile: Audiokinetic

1.1 - Company Overview

Audiokinetic Logo

Audiokinetic

Headquarter: Canada
Founded: 20XX🔒
Employees: 100-500🔒

Company description

  • Provider of cross-platform audio solutions for interactive media, video games, and automotive. Offers Wwise, a comprehensive audio engine with tools for design, development, dynamic mixing, spatial audio, interactive music, runtime processing, and synthesis; Strata, a ready-to-edit multitrack sound library in REAPER sessions; Wwise certification and training; and solutions used in over 1000 titles annually.

Products and services

  • Strata: A ready-to-edit multitrack sound library supplying diverse sound collections for interactive projects, delivered as REAPER sessions for efficient editing and integration
  • Wwise: A cross-platform comprehensive audio engine for interactive media and gaming that delivers tools for design, development, dynamic mixing, spatial audio, interactive music, runtime processing, and synthesis
  • Wwise for Games and Interactive Media: A game-development-focused audio system for interactive media and game production, used in over 1000 titles annually

Key contacts

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Financial details

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1.2 - Competitors and similar companies to Audiokinetic

Ageia Logo

Ageia

HQ: United States Website
  • Description: Provider of hardware-accelerated physics solutions for PC games, offering PhysX, a physics engine and processor that bridges the gap between static virtual worlds and responsive, unscripted physical reality, delivering simulations such as collisions and explosions for hardcore gamers and gaming enthusiasts.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Ageia company profile →
OpenFeint Logo

OpenFeint

HQ: United States Website
  • Description: Provider of a social platform for mobile games that allows social networking features to be integrated into the game's functionality.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full OpenFeint company profile →
Player Logo

Player

HQ: Hong Kong Website
  • Description: Provider of a social network for the video gaming industry, offering a central web presence for gamers, developers, and networks to showcase gaming skill, connect with fans and other gamers, market themselves, and grow their fanbase.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Player company profile →
Rec Room Logo

Rec Room

HQ: United States Website
  • Description: Provider of a gaming platform designed to build a global community where users can play and create games, supported by augmented and virtual reality software focused on social and multiplayer experiences.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full Rec Room company profile →
ProGuides Logo

ProGuides

HQ: United States Website
  • Description: Provider of an esports training platform offering premium courses and on-demand game coaching to help gamers improve, with 60+ courses (1000+ lessons) featuring 20+ esports pros from Fortnite and League of Legends.
  • Rationale: This competitor operates in a highly similar market segment with overlapping features.
  • Company type: Private company
  • Employees: ●●●●●
  • Total funding raised: $●●●m
  • Backers: ●●●●●●●●●●
  • Acquisitions: ●●
View full ProGuides company profile →
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2.M&A buyers

2.1 Potential strategic acquirers in the sector

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2.2 - Strategic buyer groups for Audiokinetic

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Buyer group 1: ████████ ████████

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Buyer group 2: ████████ ████████

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Buyer group 3: ████████ ████████

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Description: ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████ ████████
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3. Investors and private equity firms

3.1 - Buyout funds investing in similar companies to Audiokinetic

2.2 - Growth funds investing in similar companies to Audiokinetic

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4 - Top valuation comps for Audiokinetic

4.2 - Public trading comparable groups for Audiokinetic

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4.3 - M&A Transactions similar to Audiokinetic

Selected M&A transactions

Date Target Description Buyer(s) Relevance EV EV/Revenue EV/EBITDA
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Frequently Asked Questions

About Audiokinetic

What does Audiokinetic do?

Audiokinetic is a provider of cross-platform audio solutions for interactive media, video games, and automotive. Offers Wwise, a comprehensive audio engine with tools for design, development, dynamic mixing, spatial audio, interactive music, runtime processing, and synthesis; Strata, a ready-to-edit multitrack sound library in REAPER sessions; Wwise certification and training; and solutions used in over 1000 titles annually.

Who are Audiokinetic's competitors?

Audiokinetic's competitors and similar companies include Ageia, OpenFeint, Player, Rec Room, and ProGuides.

Where is Audiokinetic headquartered?

Audiokinetic is headquartered in Canada.

How many employees does Audiokinetic have?

Audiokinetic has 1,000 employees 🔒.

When was Audiokinetic founded?

Audiokinetic was founded in 2010 🔒.

What sector and industry vertical is Audiokinetic in?

Audiokinetic is in the Enterprise Software 🔒 sector and industry

M&A Buyers & Acquirers for Audiokinetic

Who are the top strategic acquirers in Audiokinetic's sector and industry

Top strategic M&A buyers and acquirers in Audiokinetic's sector include ████████, ██████████, ██████, ████████, and ██████████ 🔒.

Which M&A buyer groups are most relevant for Audiokinetic?

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Financial Investors investing in Audiokinetic's sector and industry vertical

Which are the top PE firms investing in Audiokinetic's sector and industry vertical?

Top PE firms investing in Audiokinetic's sector and industry vertical include ████████, ██████████, ████████, and ██████████ 🔒.

Who are the top buyout funds acquiring in Audiokinetic's sector and industry vertical?

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Who are the top growth equity funds investing in companies in Audiokinetic's sector and industry vertical?

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Valuation benchmarks of companies in Audiokinetic's sector and industry

Which are the key public companies that are relevant trading comps benchmarks for Audiokinetic?

The key public trading comparables and valuation benchmarks for Audiokinetic include █████████, ██████████, ████████████, and ████████████ 🔒.

Which are the key trading comparable groups for Audiokinetic for public valuation benchmarks?

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What are recent M&A transactions in Audiokinetic's sector and industry vertical?

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What are recent capital raises and funding rounds in Audiokinetic's' sector and industry vertical?

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